ANEW
video/sound-installation, 2021
ANEW is a Video- and Sound Art work that illuminates uninhabitable or abandoned places in our cities. Through detailed observation the work moves things that usually perish in the background of our visual and auditory gaze to the foreground and highlights their unique aesthetics. This perceptual process establishes a reconnection between humans and their surrounding. A moment of coalescence that creates a feeling of timelessness.
THE MERCY OF DATA
media-installation, 2020, created in collaboration with Kaja Poestges
The Mercy of Data operates as a living metaphor, embodying actual trends from the social media platform Twitter. The installation is a closed system containing a plant and a maintenance system controlling water, air and light. While using the Twitter API, hashtags are utilised to regulate these three elements and therefore decide over the plants fate. Each element is assigned to its hashtag counterpart. The appearance of an “element” will trigger its associated lamp, pump or fan.
The work questions the fetishisation of common online media platforms and the resulting social and psychological dependencies. Therefore it outsources the three most essential elements required for life and make them dependent on a live data stream from Twitter. Every tweet containing the keywords #water, #air, and #light will become part of the installation and influence it. Being the only force to affect the living conditions of the system the social network gains the facet of a divine power. The life of the plant is at the mercy of its data.
ALL WHAT REMAINS
4-channel audio-installation, 2020
All What Remains explores a world of sound humans usually decide not to hear. A domain that most of the time gets intentionally erased in order to purify sound. With the aspiration to create new and unheard soundscapes the project utilises the remains of digital audio restoration processes and merges them into an abstract and ambient sound-piece.
AT THE BEGINNING WAS NOISE
media-installation, 2018
At the Beginning was Noise has originated out of the abstinence of structured thoughts. Out of a maximal state of entropy this project creates structures and forges order out of undefined inner chaos. Furthermore it questions the things behind our capacity of scientific explanations and draws connections to metaphysical concepts.
The foundation of the installation are different noise colours, which were forged into an ambient soundscape. The sound then becomes live-visualised through a Processing script. The visualisation process is based on a Fast Fourier Transformation, which analyses sound in terms of the allocation and level of all frequency bands in real time.
ANEW
video/sound-installation, 2021
ANEW is a Video- and Sound Art work that illuminates uninhabitable or abandoned places in our cities. Through detailed observation the work moves things that usually perish in the background of our visual and auditory gaze to the foreground and highlights their unique aesthetics. This perceptual process establishes a reconnection between humans and their surrounding. A moment of coalescence that creates a feeling of timelessness.
THE MERCY OF DATA
media-installation, 2020, created in collaboration with Kaja Poestges
The Mercy of Data operates as a living metaphor, embodying actual trends from the social media platform Twitter. The installation is a closed system containing a plant and a maintenance system controlling water, air and light. While using the Twitter API, hashtags are utilised to regulate these three elements and therefore decide over the plants fate. Each element is assigned to its hashtag counterpart. The appearance of an “element” will trigger its associated lamp, pump or fan.
The work questions the fetishisation of common online media platforms and the resulting social and psychological dependencies. Therefore it outsources the three most essential elements required for life and make them dependent on a live data stream from Twitter. Every tweet containing the keywords #water, #air, and #light will become part of the installation and influence it. Being the only force to affect the living conditions of the system the social network gains the facet of a divine power. The life of the plant is at the mercy of its data.
ALL WHAT REMAINS
4-channel audio-installation, 2020
All What Remains explores a world of sound humans usually decide not to hear. A domain that most of the time gets intentionally erased in order to purify sound. With the aspiration to create new and unheard soundscapes the project utilises the remains of digital audio restoration processes and merges them into an abstract and ambient sound-piece.
AT THE BEGINNING WAS NOISE
media-installation, 2018
At the Beginning was Noise has originated out of the abstinence of structured thoughts. Out of a maximal state of entropy this project creates structures and forges order out of undefined inner chaos. Furthermore it questions the things behind our capacity of scientific explanations and draws connections to metaphysical concepts.
The foundation of the installation are different noise colours, which were forged into an ambient soundscape. The sound then becomes live-visualised through a Processing script. The visualisation process is based on a Fast Fourier Transformation, which analyses sound in terms of the allocation and level of all frequency bands in real time.
Benjamin is a director and media artist, living and working in Bremen, Germany. He is currently studying in the Digital Media Master program and in the Fine Arts class Time-based Media under Prof. Julika Rudelius at the University of the Arts Bremen.
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Benjamin is a director and media artist, living and working in Bremen, Germany. He is currently studying in the Digital Media Master program and in the Fine Arts class Time-based Media under Prof. Julika Rudelius at the University of the Arts Bremen.